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Videos
About
A guy who makes (digital) stuff
1:55
A Beaver's Tale Now Released! (Gameplay Trailer)
15:22
Recreating the Pipeline from The Ascent: V Pipeline (Part 2)
10:18
Open source, vertex based, UBER shader: V Pipeline (Part 1)
15:56
Blender-Godot Pipeline V2.4 || Blender Asset Library and Packed Scene Generation
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Hurricane Watch - Gameplay - Brackeys Jam 2024.2
5:01
Blender Multiple Bevels with Edge Weights (4.3 Alpha)
2:38
I cloned pong (and why you should too)
24:48
Blender-Godot Pipeline V2.3 - Geometry Nodes Support (and more!)
2:13
We Have a Discord! (No more Twitter DM support)
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A Beaver's Tale - Demo Trailer - Steam
5:23
Blender-Godot Pipeline - Static Body Animation Workflow
22:22
Fast 3D Level Workflow: Blender Godot Pipeline V2.2
14:04
Demystifying Vertex Data (gltf, bgfx and C++)
5:38
Importing Animations into Godot (the best way!)
34:22
Integrating PROFESSIONAL 3D Assets into Godot 4
21:30
Procedural Generation with Godot 4!
7:43
How to Use Substance Painter 3D and Godot 4.3
32:34
Blender Godot 3D PIPELINE - V2.0 is Really Good...
5:41
Godot 4 Vertex Painter (BUGS FIXED)
12:40
Blender-Godot Pipeline: Navigation Mesh Support
17:54
Making a Zombie: Import Animations into Godot 4 with Blender Non-Linear Animation (NLA)
13:31
Making a Zombie: Non-Linear Animation (NLA), Mixamo and Rokoko
13:27
Making a Zombie: Blender Rigify Tutorial
15:22
Making a Zombie: Texture Baking and Painting
6:53
Blender How to Fix Bone Heat Weighting: Failed to find solution
8:44
Making a Zombie: UVs and Model Prep
3:50
Making a Zombie: 3D Character Workflow for Godot
23:26
Make C++ Games using Godot!!
14:01
Custom NavMeshes in Godot 4.2 and Blender
8:07
Blender Timelapse: Subdivision Modeling, Texturing, Animating
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