Battlefield 4 is the twelfth installment in the Battlefield Series developed by DICE and published by EA. It is the sequel to Battlefield 3 and is available for current and next-generation consoles. Many elements from Battlefield 3 as well as other past installments return, such as the same four class system, a similar heads-up display, kill cams, as well as increased destruction. Players can now use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). Players now have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. DICE announced at E3 2013 that, as before, current-generation copies of the game have a limit of 24 players due to hardware restrictions while PCs and next-generation consoles support up to 64 players. It was also announced that the game would run at 60 FPS on next-gen consoles and that squads would now have a maximum number of five players per squad. Multiplayer progress is transferable between current-gen and next-gen consoles.
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